Follow the water home.
Lio follows a broken waterway upstream to find his sister, Aela. Every crossing you restore brings life back to a place that has forgotten it.
Small moves. Visible change.
Turn and exchange stones, reconnect channels, and raise forgotten crossings. The reward is the place itself: water moving again, a path opening, and another step toward home.
Hear the valley come alive.
Each puzzle has its own music, with seven story themes carrying the journey between places. Lio and Aela’s voiced story and expressive birdsong accompany the water as it returns to the valley.
A short opening. A longer journey.
Play the first ten levels here for free. The full game in development contains 70 puzzles, with new mechanisms and a connected valley that remembers your progress.
The iOS game is designed for offline play, with local saves, sound and motion controls, and no accounts or advertising. App Store availability has not been announced.
Play the opening ↗Credits
Published by wenested.