The solution changes the place.
Channels fill, architecture moves, and life returns. Solving a puzzle changes the world Lio is walking through.
A quiet puzzle adventure about restoring a forgotten waterway and finding your way back to someone you love.
Updated October 12, 2026 · PDF · Gameplay footage and brand assets below


70architectural puzzles
7distinct chapters
10free puzzles to begin
Lio follows a broken waterway upstream to find his sister, Aela. Exchanging stones, aligning perspectives, and operating mechanisms brings the valley back to life: water returns, crossings rise, and forgotten places become inhabited again.
Unveil pairs sculpted ivory architecture, brass mechanisms, and reflective water with seventy individual puzzle scores, seven story themes, voiced storytelling, and expressive birdsong. The reward for solving a puzzle is a place restored and another step toward home.
Created by wenested for iPhone and iPad, with a quiet pace, no timers, and room to undo a move or ask for a helping hand.
Explore the game’s restoration, visual design, and approachable puzzle systems.
Channels fill, architecture moves, and life returns. Solving a puzzle changes the world Lio is walking through.
Seventy places unfold across seven chapters, from the first waterways to a sunless city and an open horizon.
No timers. Undo and progressive hints help players experiment; settings include motion and text-size adjustments.
Unaltered native simulator captures from the current game. Download the full PNGs individually or together in the original image and footage archive.
Original image & footage archive October 11, 2026 archive · Original screenshots and earlier footage










A thirty-second gameplay preview through ten distinct places, including the Night Siphon, Sun Bridge, Lantern Ferry, and Heart Spring. Moving waterways, turning mechanisms, and the people finding their way home.
Download the latest preview 30 seconds · 590 × 1280 · 10 places · H.264 MP4A one-minute journey through twelve distinct levels, from the first courtyard to the final shore. Real iPhone game snapshots, gentle camera motion, and Unveil’s own instrumental soundtrack.
Download the one-minute film 60 seconds · 1920 × 1080 · H.264 MP4 · 28.7 MBOriginal single-level recording (MOV)The current 1024-pixel app icon and outlined vector wordmarks for light and dark layouts.
For interviews, native review access, additional footage, or artwork requests, contact wenested.
support@unveilplay.comThese assets may be used to cover Unveil in editorial and promotional placements. Credit “Unveil by wenested.” Please preserve the wordmarks and represent the screenshots as actual gameplay.
This public kit can accompany a featuring nomination as a supplemental link. Placement-specific promotional artwork follows the template supplied by Apple when requested.
Apple’s featuring nomination guide ↗Apple’s promotional artwork guidelines ↗Download plain-text product copy ↓Download asset manifest ↓